Call for collaboration under the Greek National Project ‘Synthesis’

logo-Synthesis

The Institute for Language and Speech Processing has an open call for 7 external collaborators for the purposes of the Greek National Project ‘Synthesis‘. The call is open till July 18, 2014, 15:00.

Collaboration involves:

  • Development of a DBMS using international standards and best practices for web applications
  • Development of interactive multimedia applications and 3D/VR applications
  • Vocabularies development consulting
  • Direction of computer games
  • Development of cross-disciplinary educational activities
  • Scenario development of computer games

*** The first two vacancies involving DBMS and application development will complement the Xanthi’s Research Group.

Extensive call description can be found at the ILSP job vacancies page.

—————————————— Greek version / Ελληνική έκδοση

Το Ινστιτούτο Επεξεργασίας του Λόγου αναζητά 7 συνεργάτες για τις ανάγκες του Εθνικού έργου ‘Synthesis‘. Η πρόσκληση είναι ανοικτή έως τη 18η Ιουλίου 2014, ώρα 15:00.

Η συνεργασία περιλαμβάνει:

  • Ανάπτυξη συστήματος βάσης δεδομένων βάσει διεθνών προτύπων και διαδικτυακών εφαρμογών
  • Ανάπτυξη διαδραστικών πολυμεσικών εφαρμογών και εφαρμογών 3Δ
  • Ειδικός σύμβουλος για την ανάπτυξη λεξιλογίων
  • Σκηνοθεσία ηλεκτρονικού παιχνιδιού
  • Συμμετοχή στην ανάπτυξη διαθεματικών εκπαιδευτικών δραστηριοτήτων
  • Σενάριο ηλεκτρονικού παιχνιδιού

*** Οι δύο πρώτες θέσεις που αφορούν την ανάπτυξη βάσης δεδομένων και πολυμεσικών εφαρμογών θα συμπληρώσουν την Ερευνητική Ομάδα Πολυμέσων στην Ξάνθη.

Αναλυτική περιγραφή της πρόσκλησης βρίσκεται στη σελίδα ανοικτών θέσεων συνεργασίας του ΙΕΛ.

Call for collaboration under the Greek National Project ‘GameIt’

logo-GameIT
The Multimedia Research Group has an open call for 4 external collaborators for the purposes of the Greek National Project ‘GameIt‘. The call is open till June 19, 2014, 15:00. A brief description of the vacancies is as follows:

  1. Two (2) electrical or informatics engineers for the development of
    • Ontology mapping system
    • Serious games scenario editor (world & scenario editor)
    • Multiplayer online game system
  2. Two (2) historians/archaeologists or/and art historians for
    • Collection and cataloguing of cultural and educational sources
    • Analysis and rating of cultural and educational resources
    • Mapping of ontologies of various resources to the ontology of ‘GameIt’
    • Collection, cataloguing and analysis of thesauri and vocabularies

Extensive call description can be found at the ILSP job vacancies page.

—————————————— Greek version

Η Ομάδα Έρευνας Πολυμέσων αναζητά 4 συνεργάτες για τις ανάγκες του Εθνικού έργου ΠΑΒΕΤ ‘GameIt‘. Η πρόσκληση είναι ανοικτή έως τη 19η Ιουνίου 2014, ώρα 15:00. Μια συνοπτική περιγραφή των εν λόγω θέσεων ακολουθεί:

  1. Δύο (2) μηχανικοί/πληροφορικοί για την ανάπτυξη
    • Συστήματος αντιστοίχισης οντολογιών
    • Μηχανή συγγραφής σεναρίων παιχνιδιών (world & scenario editor)
    • Σύστημα πολυσυμμετοχκού διαδικτυακού παιχνιδιού
  2. Δύο (2) ιστορικοί/αρχαιολόγοι ή/και ιστορικοί τέχνης για
    • Συλλογή και καταγραφή πολιτιστικών και εκπαιδευτικών πηγών
    • Ανάλυση και διαβάθμιση πολιτιστικών και εκπαιδευτικών πηγών
    • Αντιστοίχιση οντολογιών πηγών με την οντολογία του έργου ‘GameIt’
    • Συλλογή, καταγραφή και ανάλυση θησαυρών όρων και λεξικών

Αναλυτική περιγραφή της πρόσκλησης βρίσκεται στη σελίδα ανοικτών θέσεων συνεργασίας του ΙΕΛ.

VAMCT2013 – huge success

VAMCT2013 – the 1st International Workshop on “Virtual Archaeology: Museums & Cultural Tourism” concluded successfully.
More than 60 participants and about 40 original works have been presented.
The participants agreed to proceed with the organization of a summer school next year and VAMCT2015 the year after.

Some shots from the Conference and the visits to the museum and archaeological site of Delphi follow.

VAMCT2013 – 1st International Workshop on “Virtual Archaeology: Museums & Cultural Tourism”

The University of the Aegean, Dept. of Mediterranean Studies, Laboratory of Archaeometry (GR)
in collaboration with:
The University of the Aegean, Dept. of Product and Systems Design Engineering (GR)
Athena-Research and Innovation Center in Information, Communication and Knowledge Technologies (GR)
Duke University, Dept. of Classical Studies (US)
Under the Auspices of the Ministry Culture and Sports

organizes VAMCT2013 – 1st International Workshop on “Virtual Archaeology: Museums & Cultural Tourism”

More information, submission and registration at VACMT2013 official website.
Visit also the official Facebook Event page.

Invited talks at AUTH seminar

Anestis Koutsoudis and George Pavlidis participated in the Seminar “Diagnostic techniques in the science of artworks curation” organized by the Crossdisciplinary Postgraduade Programme “Protection, Conservation and Restoration of Cultural Monuments” of the Aristotle University of Thessaloniki, held 17th-19th Feb. 2012.

This included invited talks at Aristotle University of Thessaloniki and a visit at the Multimedia Department of the Athena Research Center in Xanthi.

Here is the seminar program (greek).
Here is a simplified PDF version Dr. Koutsoudis’ talk (greek) and a simplified PDF version of Dr. Pavlidis’ talk (english).

Here are a couple of photos from the 3D technologies demonstration @ the Multimedia Department.

Content-based Virtual Museum navigation

Content based retrieval engine in a Virtual Museum of Pottery
An interactive virtual museum of 3D pottery artefacts has been used as a case study. The virtual visitor can perform queries to the system like ‘Where in this 3D scene I can find vessels similar to this’. Again an attempt to combine a content-based retrieval mechanism within an interactive real time 3D enviroment.

3D digitization of Urban Areas

The project involved the three-dimensional digitization and reconstruction of urban areas. The project deals with the idea of combining the usage of commercial and open source software systems in 3D graphics in order to produce realistic virtual walkthroughs for culture heritage promotion with a minimum budget and low cost infrastructure.

We have attempted the 3D reconstruction of three urban areas from three different cities without the use of any expensive equipment (e.g. commercial 3D range scanners based on techniques like triangulation, modulation or time-of-flight).

We have produced a fully textured 3D model that can be easily accessed from the Internet using a VRML viewer plugin for the browser. Acceptable downloading times have been achieved even for slow connections by reducing the texture map quality.
Access to the three-dimensional reconstructions requires the installation of a VRML viewer.

3D reconstruction of Argostoli

A virtual walkthrough at the port of Argostoli, Kefalonia, as it was before the devastating earthquake of 1953.

The three-dimensional reconstruction of the area, based on topographic maps, historical photographs and documentary material, depicts the area of the port of Argostoli at the time before the earthquake.

3D digitization of the Byzantine fortress of Kavala

The Byzantine fortress of Kavala is located on top of the peninsula of Virgin Mary, where the old town is built. In Byzantine times and later, many successive reconstructions and alterations to the fortifications have been made by the Byzantines, the Venetians and the Turks.

The fortress at its present condition was built during the first quarter of the 15th century and is based on the foundations built during the Byzantine period.

The 3D digitization of the fortress was done by using time-of-flight scanning technology. For the reconstruction and virtual representation, photorealistic shading technologies have been employed in order to present the fortress with lighting similar to that of a sunny summer day.

3D Digitization of Monuments

Case: Digitization of Religious Monuments in the region of Mani, Peloponnese

The project involves the digitization and 3D reconstruction of a Byzantine church in the area of Stavri in Mani and the Post-Byzantine church of Aghios Vasileios in the Kelefa settlement. The goal of the project was the universal dissemination of the monuments. The virtual walkthrough includes the exterior as well as the interior of the churches.

Symposium “ICTs in Cultural Heritage”

The Department of Multimedia participaed in the International Symposium “Information and Communication Technologies in Cultural Heritage” held in Ioannina, Greece, Oct. 16-18, 2008, with the work “Museums In The Virtual World”.

“Advanced subjects of digitization”

The Department participated in the seminar “Advanced subjects of digitization, processing and analysis of 3D data and applications”, organized by the project “Strengthening of studies in informatics” of the Technological Educational Institution of Serres, 6-8 June 2007, Serres, Greece.

Third International Conference of Museology

A very successful participation of the Department in the Third International Conference of Museology held at Mytilene, Greece, on 5-9 June, 2006. Two papers and two posters accepted for publication.

  • G. Pavlidis, D. Tsiafakis, F. Arnaoutoglou, K. Balla, A. Pikrakis, C. Chamzas, “Musical Universe”
  • G. Pavlidis, D. Tsiafakis, A. Koutsoudis, F. Arnaoutoglou, V. Tsioukas, C. Chamzas, “Recording Cultural Heritage”
  • G. Pavlidis, D. Tsiafakis, G. Provopoulos, S. Chatzopoulos, F. Arnaoutoglou, C. Chamzas, “MOMI: A dynamic and internet-based 3D virtual museum of musical instruments”
  • G. Pavlidis, N. Tsirliganis, D. Tsiafakis, F. Arnaoutoglou, C. Chamzas, “3D digitization of monuments: the case of Mani”